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Phase 10 Cards

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Cheat cards of all the 10 Phases and each card s penalty points as well as a set of the Phase 10 card game quick rules. Printable Phase 10 Scorecard. Phase 10 scorecards with scoring/points summary. Printable Phase 10+10 Phases. A cheat card for the Phase 10 + 10 variation. (You should also print off a bunch of scorecards to keep track of this. 1 Phases 2 Skip Cards 3 Wild Cards 4 Play 4.1 Completing Phases A phase is a combination of cards. Phases are usually made of sets, runs, or a combination of the two (there is one exception). As the name suggests, there are ten phases: 2 sets of 3 1 set of 3 + 1 run of 4 1 set of 4 + 1 run of 4 1 run of 7 1 run of 8 1 run of 9 2 sets of 4 7 cards of one color 1 set of 5 + 1 set of 2 1 set of 5. Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. Phase 10 is based on a variant of rummy known as Liverpool rummy, and is a member of the contract rummy family. It requires a special deck or two regular decks of cards; it can be played by two to six people.

Finish a Phase in the newest rummy inspired game from the creators of the UNO! It is the competition which has brought friends and families together for over 30 years. Now, it can take you around the world!

Race to complete each “Phase” and stay ahead. Every Phase has its own sets of cards to collect. When you have your sets, throw them down for everyone to see. The Phase is finished!

Phase 10 Online Game

How To Play

The object of the game is to be the first person to complete all ten phases. In the case of two players completing the last phase in the same hand, the player who completed the last phase with the lowest overall score is the winner. If those scores also happen to be tied, a tiebreaker round is played where the tying players attempt to complete phase ten (or in variants, the last phase each player had tried to complete in the previous round).

For each hand, each player’s object is to complete and lay down the current phase, and then rid their hand of remaining cards by discarding them on laid-down Phases, called “hitting”. The player who does this first wins the hand and scores no penalty; all other players earn penalty points according to the value of cards remaining in their hand.

Phase

Play Phase 10 Cards

There are one hundred and eight cards in a deck:

  • ninety-six numbered cards: two of each value from one through twelve, in each of four colors. Therefore, there are 24 cards of each color and eight of each value.
  • eight Wild cards;
  • four Skip cards;

With two regular decks of cards, the suits can represent the four different colors, kings can represent the wild cards, and jokers can represent the skip cards.

Credits

Cards

Phase 10 is a card game created in 1982 by Kenneth Johnson. Betting on games.

Phase 10 Cards In Deck

More Games

Printable

Play Phase 10 Cards

There are one hundred and eight cards in a deck:

  • ninety-six numbered cards: two of each value from one through twelve, in each of four colors. Therefore, there are 24 cards of each color and eight of each value.
  • eight Wild cards;
  • four Skip cards;

With two regular decks of cards, the suits can represent the four different colors, kings can represent the wild cards, and jokers can represent the skip cards.

Credits

Phase 10 is a card game created in 1982 by Kenneth Johnson. Betting on games.

Phase 10 Cards In Deck

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